Tuesday, April 1, 2014

Animation & vfx professional



Rigging/Skinning: Solid ability to weight vertices to produce correct anatomical skin movements and proper skin deformations during animation.  Highly adept at creating rigs that are tailored to meet the needs of the end resulting animation, by means of IK, constraints, Reaction Manager, and various helpers incorporated into the hierarchy to provide easy access controls for the character. 3DS Max